1/31/2024 0 Comments Echoes of the eye![]() This place can be accessed through the Cinder Isles' Island Tower.A locked vault? I wonder what is inside? Maybe try taking a peak?.There are three interface there, each of them lead to an area that have a weird structure with a red fire inside of it.Seem like the area down there is surrounded by water, better to be careful, you don't want to fall down there and shut the fire out of your lantern.This place can be entered through the Submerged Structure.So because of that the next part will be a bit more straight forward walk-through to help you get it done quicker if you feel uncomfortable playing it (I still advise you play this section without any help if you can even if it means it's scary, since that is the whole point of the DLC) You can select the reduce fright option in the game setting to make it less spooky. This next section can also be quite scary and annoying, with a lots of wandering in the dark, backtracking. Another one of them are in the Submerged Structure. Locate the painting that have a moon that looks like Saturn, remove all the lantern around it until it's pitch black and the false panel will be opened. Three of them are hidden behind a false panel in the house with multiple paintings and lanterns. There are four locations in which you find a green fire.The second one that is useful for mid game is located on the table inside the Damaged Laboratory, which can be accessed through a breach outside of the ship. The most accessible place to get the artifact early game is the house covered in Ghost Matter in the River Lowlands.In order to enter the "Dream World", you must doze off at a green fire while holding an artifact.This information can be found easily through the many slide reels scattered around the ship. In order to reach the second part of the DLC, you must know a very crucial piece of information. The abandoned temple by a broken bridge.The House with a locked door behind a planet/moon/star code interface on the Reservoir.The only place that should either unexplored or not fully explored are: That might be worth exploring.īefore you reach this section, make sure you have explored everything if you are following this guide and don't want to get spoiled. A slide reels show an explosion on the outside of The Stranger.The house looks pretty broken tho, I think you can find a way around it to get inside. There is a pretty useless locked "gate" right by that you can just jump through. Right by the dam there seem be lone house with closed door.There seem to be a broken bridge regardless if the dam is broken or not, maybe there is another way to access it? Perhaps from the other side?.Look around, I think you can spot it with a keen eye. A place tuck in a little corner that easily be missed.The Island Tower is pretty tall, but you can only access the first floor? Are you sure you have watched all the slide reels in the Cinder Isles? Some of them contain pretty crucial information about the tall Island Tower that sits atop of the place.But it also means that a submerged structure that was hidden beneath the water is showing up now that the water level had lowered down. Some places became inaccessible once the dam broke out and flood The Stranger.So you think you have explored all of it already, but perhaps you could have missed: What would be the perfect light source for the projector? It have to fit within the projector machine for sure, otherwise how can you see the image clearly?ģ.In real life, an old school projector will cast light into a roll of film to project an image on to the large screen, maybe you can use that information and apply it into the game.There seem to be some kind of projector in one of the house, maybe you can use it with a new kind of item you found. Please only use this part of the guide after you have completed a full 22 minutes loop and got stuck.Ģ. The place is quite dark, perhaps there is something you can turn on to help you navigate better in the dark. The door is locked behind a pole with weird green orb thing.
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